Hand of the
Fortnight
Theme: Leading a trump against a slam
contract
South is Dealer. The bidding has gone:
S
W
N
E
1D
/
1H?
/
2H
/
4NT*
/
5H**
/
5NT#
/
6C##
/
6H
/
/
//
?:
Some may prefer/use 2H
*:
Roman Key Card Blackwood (asking for Aces and Trump
King)
**: 2 Key Cards
but No trump Queen
#:
Asking for other Kings
##: 0
other Kings
The 4 hands are:
N
S: A J
2
H: A Q J T 4
3
D: K
T
C: A 8
W
E
S: T 8 7 4
S: K 9 5
3
H: 8
H: 7
2
D: Q 8 7 5 3
D: 9 6
C: T 4 2
C: K 9 7 5
3
S
S: Q 6
H: K 9 6
5
D: A J 4
2
C: Q J 6
Main
Points:
1) North hasn’t (theoretically) over-bid. If South had CK instead of CQ or SK instead of SQ,
the contract makes.
2) A Club lead gives North 2 Club tricks, 2 Diamonds, 6 Hearts and 2 Spades. After trying the
(failing) Spade finesse, the 3rd Club is pitched on a Spade. Likewise a Spade lead = 12 tricks.
3) If
Declarer tries the Spade finesse first, send back a Spade not a
Club.
“
“
“ “ Club “
“
“ “ “ Club not a
Spade.
4) The
other advantage of leading a trump is that declarer may need to
use
the trumps to remove outside suit(s) losers. This especially applies when
1S /
3S
etc.
Extra
Point:
Here East can be end-played but to not try 1 finesse is usually a
low % play.
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